Nvidia (NVDA) CEO Jensen Huang took the stage at CES 2025 on Monday to unveil the latest generation of graphics processors designed for desktop and laptop gaming systems. These new GeForce RTX 50 series cards are built on the Blackwell architecture, which also underpins Nvidia’s AI data center chips, and they promise significant enhancements for both PC gamers and content creators.
The company is integrating more of its AI expertise into these graphics cards through new software that is expected to substantially boost gaming performance compared to earlier models. The product range is categorized into two series: one for desktop systems and another for laptops.
The series features the RTX 5070, RTX 5070 Ti, RTX 5080, and RTX 5090. The desktop variants begin at a price of $549 for the RTX 5070, escalating to $1,999 for the premium RTX 5090. The pricing for laptop versions will vary based on the manufacturer, but Nvidia anticipates that laptops equipped with RTX will start around $1,299, while those featuring the RTX 5090 will be priced at approximately $2,899.
The powerful desktop variant, the RTX 5090, which I intend to save for, boasts 92 billion transistors and, like the entire RTX 50 series, utilizes TSMC’s 4-nanometer chip technology.
In addition to the usual generational performance enhancements, Nvidia claims to have extracted even greater capabilities from its DLSS (deep learning super sampling) technology, which leverages AI to elevate a game’s graphics and frame rate beyond the typical limits of hardware.
The newest iteration of DLSS, known as DLSS 4, introduces a feature called Multi Frame Generation. This technology can already enhance a game’s output by adding frames, thereby improving the overall frame rate. Frame rate, or frames per second, refers to how often your computer refreshes the visuals on your display. A higher frame rate results in a smoother visual experience.
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